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| Vector Map |
The layer to use as a luminance-based vector map. Select 'None' to use the current Layer. |
| Vector Mode |
The way the plug-in generates the shift vectors. Choose from Linear, Cyclic, or Smooth Cyclic. Each mode yields a slightly different effect. |
| Distance |
The distance of the shift. |
| Attenuate Distance |
When checked, vector shift distance is attenuated by the vector map.
To use Vectorama for transitions, turn this off. |
| Field Rotation |
Rotate the vector field. |
| Frequency |
The amount of cycles (complexity) within the vector field. |
| Vector Smoothing |
Smooth out the vector field. This adds a little render time, but looks much nicer.
Note: This can take awhile to render when used in 16bpc color with super sampling enabled. |
| Use Map Alpha |
When checked, the Vector Map's alpha channel is copied to the layer. |
| Edge Behavior |
Method for handling pixels on and beyond the edges of the layer |
| Super Sample (for Best Quality) |
Off, High, or Extreme. Higher quality, slower rendering. |
| Transfer Vector Map |
Allows you to composite the current Vector Map onto the rendered image |
| Transfer Opacity |
The opacity to use when transferring the Vector Map onto the rendered image |